2026-04-15
LISA Core
LLM memory using semantic compression for AI conversations Discussion | Link
Waymo's self-driving cars face their toughest test yet: London
Google sibling takes on the Big Smoke – with a human hand on the wheel Waymo has started letting its software take the wheel on London streets, with trained specialists...
Milan Design Week 2026: najważniejsze wydarzenie świata designu startuje już w kwietniu
Milan Design Week 2026 19–26 kwietnia Mediolan Już w drugiej połowie kwietnia Mediolan ponownie stanie się globalną stolicą designu. Milan Design Week 2026 odbędzie się w dniach 19–26 kwietnia i...
Replay! - już w ten weekend! | PPA.pl
Już w ten weekend - 17-19 kwietnia 2026 w Warszawskiej Szkole Filmowej (ul. Zajączka 7) odbędzie się Replay! Fest - czyli trzy dni pełne powrotu do ery 8/16/32 bitów —...
Valgaard
Valgaard was an ambitious Viking themed title in development by Dominique Sablons and his team under the name Zeugma, with a publishing deal signed with Ubi Soft in March 1990. ...
Spark 2.0
A streaming engine for huge 3D Gaussian worlds Discussion | Link
Agents hooked into GitHub can steal creds – but Anthropic, Google, and Microsoft haven't warned users
Researchers who found the flaws scored beer money bounties and warn the problem is probably pervasive Exclusive Security researchers hijacked three popular AI agents that integrate with GitHub Actions by...
DOOM on a Fancy Smart Toaster
Although toasters should be among the most boring appliances in a household – with perhaps just a focus on making their toasting more deterministic rather than somewhere between ‘still frozen’...
Orbital datacenter startup CEO admits launch economics don't fly, presses ahead regardless
Needs SpaceX et al to drop prices and give competitors a ride into space to make it work A startup called Orbital has revealed a plan to build a 10,000-satellite...
I Spent 10 Days Testing Money Cash, The App That Pays You for Playing Games
The business model is smarter than it looks.Money CashI have a confession.I spend way too much time on my phone.Scrolling.Swiping.Tapping on things I’ll forget about in 30 seconds.So when someone...
The only technology that died more times than VR is AI, and that seems to have worked out
The perfect combination of hardware and experiences will arrive, no matter what Zuck and Neal Stephenson think Opinion Could the recent death of Meta's unloved and unused Horizon Worlds signal...
Lee Pace reveals how he got into character as Invincible season 4's big villain
The star of Pushing Daisies and Foundation discusses how he prepared to the role and the Viltrumite's similarities to his past roles.
For with what judgment we shall be judged
Written quickly for the Inkhaven Residency. Less analytical and more eschatological than usual.In the story of AI Safety, it is the beginning of the end, or at least, long after...
Giving Graveyard Keeper away for free apparently earned its publisher 'almost 250k'
This is why games have so much DLC.
Ranking inkhaven bloggers: Update
A few days ago, I released a list of the top bloggers from the Inkhaven writing residency. Since then, more posts have been released, and I have also spent some...
My emergency kit
I recently moved in to a new apartment. As I get set up, one of the things I've done is set up an emergency kit. Y'know, a box of things...
The TechBeat: What the Claude Code Leak Reveals About Hidden AI Security Risks (4/15/2026)
How are you, hacker? 🪐Want to know what's trending right now?: The Techbeat by HackerNoon has got you covered with fresh content from our trending stories of the day! Set...
Boeing deliveries soar past Airbus for the first time in years, but this is no time to unbuckle your seat belt
Supply chain and engineering woes keep the supply of new planes sputtering Boeing has delivered more commercial planes in a quarter than Airbus for the first time in seven years.…
Contra Leicht on AI Pauses
This is going to be a nerdier article than usual. It’s a response to Anton Leicht’s blog post “Press Play To Continue”. I disagree with much of it and think...
Inside PEAK’s Daily Map Generation System
A digestible intro to procedural generation, occlusion maps, and ray tracing used in the hit indie game PEAK.
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