Description

From electronics projects, to retro games dev, and contemporary dev. This all links back to my open source repositories: https://github.com/martinpiper

Total Posts: 107
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Latest Posts

Channel introduction

Channel introduction

C64 Source code: https://github.com/martinpiper/C64Public Cartridge hardware: https://github.com/martinpiper/C64MegaCart The tools video: https://youtu.be/LOUCV-x31U4 Mega Wang hardware: https://github.com/martinpiper/BombJack

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16 hours ago

C64 Demos - The Lab - Tech Tech

C64 Demos - The Lab - Tech Tech

I look at Commodore 64 demo "The Lab" released by Elysium. I look at the extra wide Tech Tech part, how the movement is accomplished, and why are there sprites...

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5 days ago

C64 Coding - Linker

C64 Coding - Linker

An open source Commodore 64 Linker tool. This facilitates copying memory to the correct locations and starting code, usually with a BASIC start. Source code: https://github.com/martinpiper/C64Public/tree/master/Linker The tools video: https://youtu.be/LOUCV-x31U4

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1 week ago

C64 - Comchinko

C64 - Comchinko

I look at Commodore 64 "Comchinko" released by DrMortalWombat. I mainly look at how the game renders so many balls. Buy the game! https://drmortalwombat.itch.io/comchinko The tools video: https://youtu.be/LOUCV-x31U4

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2 weeks ago

Conway's Game of Life in 3D

Conway's Game of Life in 3D

I had a random thought about the 2D Conway's Game of Life and what it would look like in 3D. I used an open source raytraced voxel renderer and added...

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2 weeks ago

C64MegaCart Programming tool - V3.2

C64MegaCart Programming tool - V3.2

A Raspberry Pi hat, with software running on the Raspberry Pi that can erase, write, and read the cartridge flash memory. Project page contains more details, including ordering links: https://martin-piper.itch.io/c64-cartridge-programming-tool-v32...

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3 weeks ago

C64 Demo - Hexed - Element54

C64 Demo - Hexed - Element54

I look at Commodore 64 demo "Hexed" by Element54. Are there impossible horizontal splits? Is there screen scaling? Large twisty rotating sprites? Download release page: https://www.pouet.net/prod.php?which=106375 Exile video: https://www.youtube.com/watch?v=Bh24hlZpgCQ&t=150s The...

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4 weeks ago

C64 Demo - Next Round - Performers

C64 Demo - Next Round - Performers

I look at Commodore 64 demo "Next Round" by Performers. The many parallax layers, smooth pinball parallax, and 3D filled vectors without bitmap mode. Download release page: https://www.pouet.net/prod.php?which=106359 The tools...

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1 month ago

Amiga memories - Mr Nutz: Hoppin' Mad - Extra

Amiga memories - Mr  Nutz: Hoppin' Mad - Extra

I look at Amiga "Mr Nutz: Hoppin' Mad" published in 1994. Mostly looking at the lovely extra parallax of a later level, the 3D rotating section, and scaled sprite boss...

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1 month ago

C64 - Glider Rider sprite mask bonus

C64 - Glider Rider sprite mask bonus

I look at Commodore 64 "Glider Rider" sprite masking in more detail. Previous video: https://youtu.be/Mxb2Ega7YLw Debugging notes: https://github.com/martinpiper/DebuggingDetails/blob/main/Glider%20Rider.txt The tools video: https://youtu.be/LOUCV-x31U4

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2 months ago

C64 - Glider Rider

C64 - Glider Rider

I look at Commodore 64 "Glider Rider" published in 1986. This isometric game uses hires bitmap and dynamic hardware sprite animations with masking. I extract the graphical data, and discover...

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2 months ago

C64 Game Over music assembled

C64   Game Over music assembled

I look at recently released Commodore 64 "Game Over" music source code, get it assembling using Acme assembler, and explore some of the debug music driver options. Original music code...

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2 months ago

C64 - Wizball music assembled and resurrected

C64 - Wizball music assembled and resurrected

I look at recently released Commodore 64 Wizball music source code, get it assembling using Acme assembler, and find some unreleased new music that was not in the original Wizball....

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2 months ago

Amiga memories - Zippy Race!

Amiga memories - Zippy Race!

I look at Amiga "Zippy Race!" a nice work in progress arcade perfect conversion by Dimitris Giannakis - MVG. Using a nice triple buffer extra space scroll, blitter objects, and...

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2 months ago

MegaWang 2000 Turbo Edition - 52 - 8MB cartridge tests

MegaWang 2000 Turbo Edition - 52 - 8MB cartridge tests

Showing the 8 megabyte cartridge with my After Burner game demo on a real Commodore 64. Open source project page contains more details, including ordering links: https://github.com/martinpiper/C64MegaCart/blob/main/ReadMe.md Programming board setup...

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2 months ago

C64 - Wizball music code

C64 - Wizball music code

I look at recently released Commodore 64 Wizball music source code Wizball music source code: https://github.com/MartinGalway/C64_music/blob/main/wizball.asm Debugging notes: https://github.com/martinpiper/DebuggingDetails/blob/main/Wizball%20music%20profile.txt Wizball videos: https://youtu.be/qFGLH_ZCqiE https://youtu.be/e9iU-OoIDwQ https://youtu.be/uHyIDOCL7JA The tools video: https://youtu.be/LOUCV-x31U4

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2 months ago

Amiga memories - Mr Nutz: Hoppin' Mad

Amiga memories - Mr  Nutz: Hoppin' Mad

I look at Amiga "Mr Nutz: Hoppin' Mad" published in 1994. Mostly looking at the lovely parallax and how the game uses hardware sprites for the player and score display....

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3 months ago

C64 Games - Galencia

C64 Games - Galencia

I look at Commodore 64 "Galencia" published in 2017 by Protovision. Lots of polish in this game, lovely sprite multiplexor, sprite colour splits, and parallax stars. Buy the game: https://www.protovision.games/games/galencia.php...

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3 months ago

C64 Games - Karateka

C64 Games - Karateka

I look at Commodore 64 "Karateka" published in 1985 by Brøderbund. The game uses two multicoloured bitmap screens, and I try to understand the pixel draw code... Can it be...

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3 months ago

Amiga memories - Lionheart

Amiga memories - Lionheart

I look at Amiga "Lionheart" published in 1993. Using two emulator-debuggers to show double buffered screens, with swapping pristine buffer, more sprite copper tricks, and parallax scrolling. Coppenheimer debugger: https://coppenheimer.heckmeck.de/...

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3 months ago