Description

From electronics projects, to retro games dev, and contemporary dev. This all links back to my open source repositories: https://github.com/martinpiper

Total Posts: 115
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Latest Posts

C64 - Katakis - Did you own this very rare version?

C64 - Katakis - Did you own this very rare version?

I look at Commodore 64 game "Katakis" briefly released in 1998 by Rainbow Arts. Let's look at all the bosses, parallax scrolling, and debug the disk protection check. Does it...

1 (1)
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4 days ago

Commodore 64 - Five cartridges fast programmer

Commodore 64 - Five cartridges fast programmer

A Raspberry Pi hat, with software running on the Raspberry Pi that can erase, write, and read the cartridge flash memory. Project page contains more details, including ordering links: https://martin-piper.itch.io/c64-cartridge-programming-tool-v32...

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1 week ago

C64 - Lemmings Reloaded - How many Lemmings sprites?

C64 - Lemmings Reloaded - How many Lemmings sprites?

I look at Commodore 64 game "Lemmings Reloaded" released by LunaticLab in 2026. How does this version display so many Lemmings? What about the scrolling and dynamic level background? Download...

3 (3)
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2 weeks ago

MegaWang 2000 Turbo Edition - 53 - Audio3 compressed

MegaWang 2000 Turbo Edition - 53 - Audio3 compressed

Showing the Audio3 board on a real Commodore 64. This lossless audio compression hardware uses variable coded delta to shorten the bits used for higher frequency small changes. Open source...

3 (3)
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3 weeks ago

C64 Game - Broken Altars - Can we find cheats?

C64 Game - Broken Altars - Can we find cheats?

I look at Commodore 64 game "Broken Altars" released in 2026 by DrMortalWombat. Can we find how the map is stored? How it renders? And how about some cheats to...

7 (7)
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3 weeks ago

Amiga memories - Xenon 2 : Megablast

Amiga memories -  Xenon 2 : Megablast

I look at Amiga "Xenon 2 : Megablast" published in 1989 by Image Works. Mostly looking at the lovely parallax, sprite work, and discovering the huge amount of blitter activity...

7 (7)
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4 weeks ago

C64 - Conway's Game of Life with source code (6502/6510)

C64 - Conway's Game of Life with source code (6502/6510)

I look at Commodore 64 Conway's Game of Life is assembly, with source code. I saw to comments asking about Conway's in assembly, so I thought I would share example...

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1 month ago

C64 Memories - Flimbo's Quest

C64 Memories - Flimbo's Quest

I look at Commodore 64 game "Flimbo's Quest" released by System 3 in 1990. The intro, sprite multiplexing, and how does the two layer parallax scrolling work? The tools video:...

10 (10)
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1 month ago

Channel introduction

Channel introduction

C64 Source code: https://github.com/martinpiper/C64Public Cartridge hardware: https://github.com/martinpiper/C64MegaCart The tools video: https://youtu.be/LOUCV-x31U4 Mega Wang hardware: https://github.com/martinpiper/BombJack

10 (10)
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1 month ago

C64 Demos - The Lab - Tech Tech

C64 Demos - The Lab - Tech Tech

I look at Commodore 64 demo "The Lab" released by Elysium. I look at the extra wide Tech Tech part, how the movement is accomplished, and why are there sprites...

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1 month ago

C64 Coding - Linker

C64 Coding - Linker

An open source Commodore 64 Linker tool. This facilitates copying memory to the correct locations and starting code, usually with a BASIC start. Source code: https://github.com/martinpiper/C64Public/tree/master/Linker The tools video: https://youtu.be/LOUCV-x31U4

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1 month ago

C64 - Comchinko

C64 - Comchinko

I look at Commodore 64 "Comchinko" released by DrMortalWombat. I mainly look at how the game renders so many balls. Buy the game! https://drmortalwombat.itch.io/comchinko The tools video: https://youtu.be/LOUCV-x31U4

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1 month ago

Conway's Game of Life in 3D

Conway's Game of Life in 3D

I had a random thought about the 2D Conway's Game of Life and what it would look like in 3D. I used an open source raytraced voxel renderer and added...

15 (15)
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2 months ago

C64MegaCart Programming tool - V3.2

C64MegaCart Programming tool - V3.2

A Raspberry Pi hat, with software running on the Raspberry Pi that can erase, write, and read the cartridge flash memory. Project page contains more details, including ordering links: https://martin-piper.itch.io/c64-cartridge-programming-tool-v32...

15 (15)
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2 months ago

C64 Demo - Hexed - Element54

C64 Demo - Hexed - Element54

I look at Commodore 64 demo "Hexed" by Element54. Are there impossible horizontal splits? Is there screen scaling? Large twisty rotating sprites? Download release page: https://www.pouet.net/prod.php?which=106375 Exile video: https://www.youtube.com/watch?v=Bh24hlZpgCQ&t=150s The...

40 (40)
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2 months ago

C64 Demo - Next Round - Performers

C64 Demo - Next Round - Performers

I look at Commodore 64 demo "Next Round" by Performers. The many parallax layers, smooth pinball parallax, and 3D filled vectors without bitmap mode. Download release page: https://www.pouet.net/prod.php?which=106359 The tools...

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2 months ago

Amiga memories - Mr Nutz: Hoppin' Mad - Extra

Amiga memories - Mr  Nutz: Hoppin' Mad - Extra

I look at Amiga "Mr Nutz: Hoppin' Mad" published in 1994. Mostly looking at the lovely extra parallax of a later level, the 3D rotating section, and scaled sprite boss...

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3 months ago

C64 - Glider Rider sprite mask bonus

C64 - Glider Rider sprite mask bonus

I look at Commodore 64 "Glider Rider" sprite masking in more detail. Previous video: https://youtu.be/Mxb2Ega7YLw Debugging notes: https://github.com/martinpiper/DebuggingDetails/blob/main/Glider%20Rider.txt The tools video: https://youtu.be/LOUCV-x31U4

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3 months ago

C64 - Glider Rider

C64 - Glider Rider

I look at Commodore 64 "Glider Rider" published in 1986. This isometric game uses hires bitmap and dynamic hardware sprite animations with masking. I extract the graphical data, and discover...

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3 months ago

C64 Game Over music assembled

C64   Game Over music assembled

I look at recently released Commodore 64 "Game Over" music source code, get it assembling using Acme assembler, and explore some of the debug music driver options. Original music code...

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3 months ago